Elements define an Arcana Beast's innate power and affect battle effectiveness through Boost and Setback mechanics.
In battle, depending on the match-up between the Element of an attack and the Element of the defending Arcana Beast, the attack may be made with Setback or Boost.
If attacker's Element is strong against defender, the attack roll gains Boost.
If defender's Element is strong against attacker, the attack roll gains Setback.
When using Special Attacks, compare the Attack Element to the defender's Innate Element.
Neutral Element Arcana Beast must have Neutral Element Special Attacks.
Flame
Strong Against
Weak Against
Aqua
Strong Against
Weak Against
Nature
Strong Against
Weak Against
Volt
Strong Against
Weak Against
Earth
Strong Against
Weak Against
Frost
Strong Against
Weak Against
Wind
Strong Against
Weak Against
Light
Strong Against
Weak Against
Shadow
Strong Against
Weak Against
Mirage
Strong Against
Weak Against
Neutral
Strong Against
Weak Against
Neutral has no elemental strengths. Neutral Element Arcana Beast must have Neutral Element Special Attacks.
Brawl
Strong Against
Weak Against
Venom
Strong Against
Weak Against
Insect
Strong Against
Weak Against
Stone
Strong Against
Weak Against
Spectral
Strong Against
Weak Against
Draco
Strong Against
Weak Against
Iron
Strong Against
Weak Against
Fae
Strong Against
Weak Against