Overview
Not every challenge involves fighting. Exploration, social encounters, and skill challenges use the same success-pool dice system as combat, keeping the rules simple and consistent. The GM calls for T
Exploration Tests
When Arcana Beast or Beast Binders encounter obstacles outside of combat, the GM may call for an Exploration Test.
Difficulty Ratings
Routine: Rating: 1 Description: Simple task, minor risk
Challenging
Requires skill or effort
2
Hard
Significant challenge
3
Heroic
Extremely difficult, may need Boost or extra dice from allies
4
Legendary
Near-impossible without preparation and advantages
5
Arcana Beast Examples
Beast Binder Examples
Social Encounters
When characters need to persuade, negotiate, intimidate, or connect with NPCs, the GM may call for a Social Encounter.
Resistance Ratings
Friendly: Rating: 1 Description: Already inclined to help
Neutral
No strong opinion either way
2
Wary
Suspicious or cautious
3
Hostile
Actively opposed to the request
4
Skill Challenges
When a task is too complex for a single Test, the GM can set up a Skill Challenge — a series of Tests that must be completed to achieve a goal.
Agility + Stealthy to sneak past guards · Technique + Hacking to disable security · Spirit + Persuasive to bluff through a checkpoint · Agility Test for an Arcana Beast to slip through vents
Rest And Recovery
Characters need rest to recover from the rigours of adventure.
Short Rest
A brief pause of roughly 15-30 minutes
Arcana Beast recover 1 + Endurance HP · All Special Attack Uses are restored · Temporary conditions end · Beast Binders do NOT recover Stamina from a Short Rest
Catching Your Breath after combat counts as a Short Rest.
Long Rest
A full night's sleep or extended period of downtime
Arcana Beast recover all HP · Beast Binders recover all Stamina · All Special Attack Uses are restored · All temporary conditions end · Evolved Arcana Beast in their highest Stage must Devolve
Unsafe Rest
Resting in dangerous or uncomfortable conditions provides reduced benefits.
Arcana Beast recover only half HP (rounded up) · Beast Binders recover only half Stamina (rounded up) · GM may call for an Endurance or Brawn Test to avoid complications
Downtime Activities
Between adventures, characters can spend time on activities that provide benefits or advance their story.
Train
Practice a specific skill or technique. May contribute toward advancement.
Relevant Stat Test, Difficulty 2. Success grants progress toward the next Talent Rank or Quality Rank.
Reconnect
Spend quality time with your Arcana Beast partner to strengthen trust and understanding.
May clear lingering tension, deepen trust, or grant Boost on the pair's next social roll together, at the GM's discretion.
Explore
Scout the local area or investigate something of interest.
The GM may reveal useful information, new locations, or story hooks.
Craft or Repair
Use available materials to create or fix equipment, tools, or items.
Technique + relevant Talent Test. Difficulty depends on the complexity of the item.
Wild Arcana Beast Encounters
Wild Arcana Beast encounters use the Observe, Understand, Connect, and Befriend discovery loop in discovery.json.
Approach Test
When encountering a wild Arcana Beast, the Beast Binder or their Arcana Beast partner can attempt a Spirit Test to make a peaceful approach.
The wild Arcana Beast becomes calm and may cooperate or flee peacefully.
A misunderstanding, danger, or hard choice complicates the encounter. Combat occurs only when it follows from the fiction.