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๐Ÿ“– Game Rules โšก Conditions โฑ๏ธ 2 min read ยท ๐Ÿ“ 392 words

Conditions

All combat conditions in Arcana Beast. Conditions affect characters' combat abilities.

General Rules

Duration Unless stated otherwise, negative conditions last until the end of the affected character's next turn.
Persistent Conditions Some conditions (like Poisoned) last until the end of the Combat Encounter.
Stacking The same condition cannot be applied to a target more than once at the same time. A new application refreshes the duration.
Immunity After Removal After a condition is removed or expires, the target cannot have the same condition reapplied until after their next turn.
Removal Beast Binder Encourage command can remove one negative condition ยท Specific Qualities (e.g., Healing Touch) may remove conditions ยท All conditions end when the Combat Encounter ends

Positive Conditions

Boosted

Character gains Boost on all their rolls for 1 turn.

Applied By

Certain Special Attack effects (e.g., Power Transfer), Bond Surge command.

Duration

1 turn

Negative Conditions

Vulnerable

Character has Setback on Dodge rolls.

Applied By

Block-Break attacks.

Duration

Until end of target's next turn.

Limitation

Cannot be applied to the same target more than once per Combat Encounter.

Disoriented

Character has Setback on Attack rolls.

Applied By

Misdirect attacks.

Duration

Until end of target's next turn.

Limitation

Cannot be applied to the same target more than once per Combat Encounter.

Stunned

Character misses their next turn entirely.

Applied By

Stunning Strike attacks.

Duration

Until the character misses one turn.

Limitation

Cannot be applied to the same target more than once per Combat Encounter.

Poisoned

Character takes damage equal to the poisoner's Brawn at the end of their turn.

Applied By

Poison Strike attacks.

Duration

Persistent โ€” lasts until the Combat Encounter ends.

Limitation

Can only be applied to one target per Combat Encounter.

Weakened

Character deals half damage with all attacks.

Applied By

Sap attacks.

Duration

Until end of target's next turn.

Limitation

Cannot be applied to the same target more than once per Combat Encounter.

Incapacitated

Character cannot take actions.

Applied By

Certain Special Attack effects like Overcharge (self-inflicted).

Duration

Until end of the character's next turn.

Dazed

Character removes 1 die from its next roll.

Duration

Until the penalty is applied.

Slowed

Character cannot move a free distance band and must use Reposition to change range.

Duration

Until end of target's next turn.

Blinded

Character has Setback on rolls that rely on sight.

Duration

Until end of target's next turn.

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