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Sparkantula (Studio Avatar)
Arcana Beast

Sparkantula

Bug · Wary

Story

Sparkantula is a wary Volt bug whose first instinct is to set up a perimeter and wait. Together with Riven Blackwood, it is learning when to trust that instinct—and when to choose another path.

Nature Feat — Ambush Sense

Cannot be surprised. Gains Boost on Initiative rolls when ambushed or attacked first.

Inner Life

Want

A quiet place to call home

Fear

Loud noises and sudden movements

Instinct

Set up a perimeter and wait

Boundary

Will not attack unless provoked first

Accepted Wearable Vessels

  • Earring Earring

Evolution Line

No alternate forms recorded yet.

Bonded Beast Binder

Riven Blackwood

Riven Blackwood

Loner

Sample Pregen

This Arcana Beast is a public sample. Sign in if you want to create, edit, or roll with your own characters.

B.E.A.S.T. Stats

❤️ HP

13

7 + (2×END)

⚔️ Damage

3

BRN + 1

🌀 Dodge

4

= AGI

🔮 Sp. Uses

3

= TEC

Play Mode — Arcana Beast

Bug Bug Wary Stage 1

Current HP

13 / 13

Special uses left

3 / 3

Conditions

Boost on all your rolls for 1 turn. Full rules → Setback on Dodge rolls. Ends after the target's next turn; can't stack. Full rules → Setback on Attack rolls. Ends after the target's next turn; can't stack. Full rules → Miss your entire next turn. Can’t stack. Full rules → Take damage equal to the poisoner's Brawn at the end of each turn. Lasts the whole encounter. Full rules → Deal half damage with all attacks. Ends after the target's next turn. Full rules → Cannot take actions. Ends after your next turn. Full rules → Remove 1 die from your next roll. Full rules → Can’t move a free distance band; must Reposition to change range. Ends after your next turn. Full rules → Setback on rolls that rely on sight. Ends after your next turn. Full rules →

Special Attack — Lightning Web

Volt · Rank 1 (+1 attack dice) · 3 uses/battle

Effect: Poison Strike

Deal no damage but Poison the target to deal Brawn damage each turn. Lasts until Combat Encounter ends.

Qualities

Wall Crawling ★

Grip any surface to scale walls and ceilings

Rank 1: Climb vertical surfaces at normal movement speed